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Dajhail, Berserker of Anagram. Worked on and off for two days.

Dajhail, Berserker of Anagram. Worked on and off for two days.

Character portraits for Anagram: http://rpgmaker.net/games/2793/ A month long project
▼Scroll for more!

Character portraits for Anagram: http://rpgmaker.net/games/2793/ A month long project

▼Scroll for more!

UI commission for: Ougaming http://ougaming.deviantart.com
▼Scroll down for more! The crystals glow when you hover over them!
Created the Parchment + frame, and is an example of how it’ll be used.
This is the screen for the Item Closet Menu
A hover for the arrows.

UI commission for: Ougaming http://ougaming.deviantart.com

▼Scroll down for more! The crystals glow over hover!The crystals glow when you hover over them!

Created the Parchment + frame, and is an example of how it’ll be used.

This is the screen for the Item Closet Menu

A hover for the arrows.

Room layout for the game 05 APRIL 2009, a visual novel in collaboration with a friend.

Room layout for the game 05 APRIL 2009, a visual novel in collaboration with a friend.

UI design for Doll Maker game.

UI design for Doll Maker game.

Drawn on Photoshop CS5 as an exercise…
Ref:

Drawn on Photoshop CS5 as an exercise…

Ref:

Bryon from the DollMaker game.
His previous sketches:

Bryon from the DollMaker game.

His previous sketches:

Concept work of the main heroine, Lisette for Dollmaker, a game in development.
Previous concept sketches before final:

Concept work of the main heroine, Lisette for Dollmaker, a game in development.

Previous concept sketches before final:

The first imagining of Lisette.More character development sketches.

Commission: Of Milli Bayley’s character Ari.

Commission: Of Milli Bayley’s character Ari.

Commission: By Niya of her unnamed character (dubbed Shiney) enjoying his fresh kills…

Commission: By Niya of her unnamed character (dubbed Shiney) enjoying his fresh kills…

Preview of Guest Artwork for a Devil May Cry fanbook. Titled Devil Spice and features Dante. Full View will be available at a later time after the book’s publication.

Preview of Guest Artwork for a Devil May Cry fanbook. Titled Devil Spice and features Dante. Full View will be available at a later time after the book’s publication.

Aros and Zhi, characters belonging to me and a Friend, Endy. This was a collaboration between us and she drew the green head (Zhi) and I drew the red headed Aros.

Aros and Zhi, characters belonging to me and a Friend, Endy. This was a collaboration between us and she drew the green head (Zhi) and I drew the red headed Aros.

Hero of Astral Walker, a personal game being developed by a group of friends.
Previous Design:

Hero of Astral Walker, a personal game being developed by a group of friends.

Previous Design:

Heroine for an indie game titled Astral Walker. A personal game being develped between a group of friends.
Color study for the character:

Heroine for an indie game titled Astral Walker. A personal game being develped between a group of friends.

Color study for the character:

The color work behind the final decision.

A series of headshots done for the game Dungeon Hack (personal game):
My character Faire (Fifi) was also included into the game:

A series of headshots done for the game Dungeon Hack (personal game):

My character Faire (Fifi) was also included into the game:

my fifi

Dajhail, Berserker of Anagram. Worked on and off for two days.

Dajhail, Berserker of Anagram. Worked on and off for two days.

Character portraits for Anagram: http://rpgmaker.net/games/2793/ A month long project
▼Scroll for more!

Character portraits for Anagram: http://rpgmaker.net/games/2793/ A month long project

▼Scroll for more!

UI commission for: Ougaming http://ougaming.deviantart.com
▼Scroll down for more! The crystals glow when you hover over them!
Created the Parchment + frame, and is an example of how it’ll be used.
This is the screen for the Item Closet Menu
A hover for the arrows.

UI commission for: Ougaming http://ougaming.deviantart.com

▼Scroll down for more! The crystals glow over hover!The crystals glow when you hover over them!

Created the Parchment + frame, and is an example of how it’ll be used.

This is the screen for the Item Closet Menu

A hover for the arrows.

Room layout for the game 05 APRIL 2009, a visual novel in collaboration with a friend.

Room layout for the game 05 APRIL 2009, a visual novel in collaboration with a friend.

UI design for Doll Maker game.

UI design for Doll Maker game.

Drawn on Photoshop CS5 as an exercise…
Ref:

Drawn on Photoshop CS5 as an exercise…

Ref:

Bryon from the DollMaker game.
His previous sketches:

Bryon from the DollMaker game.

His previous sketches:

Concept work of the main heroine, Lisette for Dollmaker, a game in development.
Previous concept sketches before final:

Concept work of the main heroine, Lisette for Dollmaker, a game in development.

Previous concept sketches before final:

The first imagining of Lisette.More character development sketches.

Commission: Of Milli Bayley’s character Ari.

Commission: Of Milli Bayley’s character Ari.

Commission: By Niya of her unnamed character (dubbed Shiney) enjoying his fresh kills…

Commission: By Niya of her unnamed character (dubbed Shiney) enjoying his fresh kills…

Preview of Guest Artwork for a Devil May Cry fanbook. Titled Devil Spice and features Dante. Full View will be available at a later time after the book’s publication.

Preview of Guest Artwork for a Devil May Cry fanbook. Titled Devil Spice and features Dante. Full View will be available at a later time after the book’s publication.

Aros and Zhi, characters belonging to me and a Friend, Endy. This was a collaboration between us and she drew the green head (Zhi) and I drew the red headed Aros.

Aros and Zhi, characters belonging to me and a Friend, Endy. This was a collaboration between us and she drew the green head (Zhi) and I drew the red headed Aros.

Hero of Astral Walker, a personal game being developed by a group of friends.
Previous Design:

Hero of Astral Walker, a personal game being developed by a group of friends.

Previous Design:

Heroine for an indie game titled Astral Walker. A personal game being develped between a group of friends.
Color study for the character:

Heroine for an indie game titled Astral Walker. A personal game being develped between a group of friends.

Color study for the character:

The color work behind the final decision.

A series of headshots done for the game Dungeon Hack (personal game):
My character Faire (Fifi) was also included into the game:

A series of headshots done for the game Dungeon Hack (personal game):

My character Faire (Fifi) was also included into the game:

my fifi

About:

This is the Portfolio of Sue Hatfield.

This Gallery includes many works that were done for personal games with friends and commissions.

List of games currently worked on:

♦Eternal Circle
♦Doll Maker
♦Anagram
♦Papa Pirate
♦Astral Walker

To contact me about my work please either email:
adad.wifey[at]gmail.com

or

submit a question at:
#ask